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    Distortion values (camera object)

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    • H
      Helper
      last edited by

      On 02/08/2017 at 01:16, xxxxxxxx wrote:

      Hi!

      I am developing a camera-tracking solution for stills in Rhino3D/Grasshopper, which optimizes camera position,rotation,focal lenght and optical distortion through minimizing the deviation of Points in a picture and their projected 3D-counterparts.

      So far, it works really well, even with rather imprecise point positioning, but i was wondering wich mathematical model C4D uses to calculate optical distortion, which can be set with two values in the physical camera object.

      Now i am using the Brown-Conrady model respectively the definition used in Zhang (https://en.wikipedia.org/wiki/Distortion_(optics)), but as there are different models to describe optical distortion, I would like to know the model C4D uses.
      Then i could optimize the solution to fit best with the values i can tweak in C4D.

      Any suggestions?

      best regards,
      flowolf

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      • H
        Helper
        last edited by

        On 02/08/2017 at 01:26, xxxxxxxx wrote:

        Hi,

        welcome to the Plugin Café forums 🙂

        We are not supposed to talk about any internal implementation details. Sorry.

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