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    Deformer in COFFEE

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 11/02/2003 at 08:18, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.012 
      Platform:    Mac  ;  
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Is it possible to create a deformer in COFFEE?
      And, if yes, imagine a deformer that would add geometry to its parent (polygonal parents only). Possible?
      Thank you in advance.

      Rui Batista

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 11/02/2003 at 09:44, xxxxxxxx wrote:

        no that´s not really possible afaik without getting too dirty. You could create and delete the created object/geometry again and again, but that´s really dirty and I guess even too slow. If you want to "only" make changes to an object that should be somehow possible. You should create a clone of the object you want to modify and then modify this one, but as I said, it´s not really nice.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 11/02/2003 at 12:12, xxxxxxxx wrote:

          Darn!!! Thank you Samir.
          I was thinking about doing a deformer that would just subdvide the mesh of its parent on the places that were inside or outside its radius.
          It would be really nice for some animations or for a poor-mans displacement mapping enhancer.
          Well, since it can't be done 😞
          Thank you anyway.

          Rui Batista

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