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    Scene animation export

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/01/2005 at 10:08, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.207 
      Platform:      
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      I am trying to export animation to a custom format by stepping through the document frame-by-frame, and extracting the object matrices. Now, it seems like they don't change with animation (though sometimes they do?)

      I use SetTime() and AnimateDocument() to get the document to the correct time.

      I have a walking figure animated and it uses IK targets to move, but I would like to get the "baked" frames. An object which uses position animation exports fine, eg. I can see the changes in the matrix in the exported file, but using IK doesn't seem to work this way.

      Is there a way to get the current matrix (or position/rotation/scale) of an object?

      Thanks,
      - D.G

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