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    HyperNurbs object?

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 22/11/2004 at 18:30, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.503+ 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hi,

      how can I create the new HyperNurbs object in COFFEE? As there is no #define in COFFEE, I don´t know how to specify the object type for allocation.

      Is it possible at all then? I would also accept hacks 🙂

      Thank you
      Katachi

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 01/12/2004 at 03:10, xxxxxxxx wrote:

        This is not possible in 8.503, nor 9.012. A workaround is to clone an existing HyperNURBS object, for example one that you load from a saved scene.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 01/12/2004 at 07:40, xxxxxxxx wrote:

          pity, but thanks for the workaround!

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