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    Determine casted shadows?

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 02/10/2004 at 08:03, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.503 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,

      is there a way to find out if/where a shadow is casted on my object (generator) from within the generator?

      Thanks in advance
      Samir

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 08/10/2004 at 05:35, xxxxxxxx wrote:

        I don't think so. I guess your generator needs to cooperate with a shader or material plugin. This can access the shadow information during rendering. I assume that's what the shadow material in the Shave plugin is doing.

        Michael

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 08/10/2004 at 07:33, xxxxxxxx wrote:

          For full support just write a VP plugin with raytracing flag. Generator VP communication and you are set. Obviously this going to be slow ( same as using render setting is displaceVIEW ). Be careful of GI, blurred reflections / transparencies etc..

          darf

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 08/10/2004 at 12:28, xxxxxxxx wrote:

            Hi both of you,

            thanks for the reply. I will then try a VP or material.

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