SendModelingCommand MCOMMAND_JOIN
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/09/2004 at 19:02, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;---------
I tried to learn about SendModelingCommand with MCOMMAND_JOIN but I cannot find how to select the objects that I want to connect. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/09/2004 at 04:30, xxxxxxxx wrote:
I think this works with just one object, which you can pass to
SendModelingCommand()
using
ModelingCommandData::op
. The objects going to be joined are the children of this one object.
Michael
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/09/2004 at 19:46, xxxxxxxx wrote:
Well, now I succed using MCOMMAND_JOIN by creating NULL object first and adding child objects under this using InsertObject() and SendModelingCommand(MCOMMAND_JOIN,cd).