Fixing Bones
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/06/2004 at 15:45, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.206
Platform:
Language(s) : C++ ;---------
How can I fix a bone?
I see in Obone.res there is this..GROUP { LAYOUTGROUP; COLUMNS 3; GROUP { BUTTON BONEOBJECT_FIX {} } GROUP { BUTTON BONEOBJECT_FIXCHILDS {} } GROUP { BUTTON BONEOBJECT_FIXCHAIN {} } }
I need to be able to fixchilds
Thanks -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/06/2004 at 01:08, xxxxxxxx wrote:
If you want to simulate pressing the button you can send a MSG_DESCRIPTION_COMMAND message to the bone, with data pointing to a DescriptionCommand with id set to DescID(BONEOBJECT_FIXCHILDS).