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    Critical Stop when deleting a plugin object

    Cinema 4D SDK
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    • fwilleke80F
      fwilleke80
      last edited by fwilleke80

      Hi all,

      one of our plugin objects reproducibly provokes a critical stop when it is being deleted from the object manager (just pressing DELETE key).

      If I click the "Continue" button in the Xcode debugger 5 times, the program continues as expected with not further strange behaviour.

      /Volumes/Branches/build_osx/osx-4-release/depot/release/21.0/modules/c4dplugin/source/mac/system/GeCocoaMenu.mm(823): CRITICAL: Stop

      Screen Shot 2019-10-31 at 10.09.03.jpg

      As the callstack does not show anything from our code, I'm not quite sure where to start poking around. The reason must be in our code, though, I'm sure.

      Thanks in advance for advice & tips,
      Frank

      www.frankwilleke.de
      Only asking personal code questions here.

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      • r_giganteR
        r_gigante
        last edited by

        Hi Frank, thanks for reaching out us.

        With regard to the reported issue, since we can easily end up in a lot of guess work, would you mind to privately share (email) the plugin to let us run some tests here?

        Thanks, Riccardo

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