Restrict Input Dialog to Numbers?
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Hi,
I want the
c4d.gui.InputDialog
to restrict to numbers. Currently, it allows and will return a string as verified by this thread and in the documentation.Can someone confirm if this is still applicable for the latest version (i.e. R21)?
If so, are there any definitive solutions?
I was thinking of calling a GuiDialog within a GuiDialog so I can create a dedicatedGeDialog.AddEditNumber()
.
But I'm not sure how to implement this.Is there a way around this?
P.S. Just for background:
Within my current GuiDialog, it has several buttons. And when you press some of them, I would like a Dialog Pop-up and asks for input before the command in the button executes itself. -
@bentraje take a look at the official gedialog_ask_number example.
Cheers,
Maxime. -
Hi @m_adam
Thank you for reference. It works as expected.
Have a great day ahead!