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    Where to start to create an plug-in?

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    • H
      hhgemalmaz
      last edited by

      Hello.
      I am new here. I have an idea to create a simple plugin. But I don't know how to get started.
      I need to extract extra data from json or xml file in plugin and use it as data in plugin. Apart from that, I don't know what I need to create a basic plugin. Now I have a Visual Studio SDK file and I don't know what to do. I need a sample for this. Thanks in advance for your help.

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      • r_giganteR
        r_gigante
        last edited by

        Hi hhgemalmaz and thanks for reaching out us.

        With regard to your question I warmly suggest to

        1. read the Cinema 4D C++ documentation
        2. get familiar more specifically with the Getting Started topics
        3. download the Project Tool[URL-REMOVED] used to create specific IDE solutions/projects for the different projects provided with the sdk archive shipped with Cinema 4D.
        4. unarchive the sdk.zip in your preferred folder
        5. execute kernel_app_64bit.exe g_updateProject=<your full path to sdk>
        6. open the solution in your IDE
        7. build the examples shipped in the sdk.zip archive.

        If your Cinema 4D version is older than R20, then you can skip steps 3, 4 and 5 since solution files and API folder are already available in Cinema 4D installation path.

        Best, Riccardo


        [URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.

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