Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    How to catch Double-Click in objects manager?

    Scheduled Pinned Locked Moved PYTHON Development
    4 Posts 0 Posters 814 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      On 19/03/2018 at 11:21, xxxxxxxx wrote:

      Hello plugincafe 🙂

      I would like to perform some operations after double-clicking on the plugin in C4D's Objects Manager.
      Few months ago, I found a way to accomplish this task and successfully tested it but unfortunately I didn't save it in my final plugin.

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        On 19/03/2018 at 13:17, xxxxxxxx wrote:

        Figured it out.
        I simply had to check it via MSG_EDIT

        1 Reply Last reply Reply Quote 0
        • H Offline
          Helper
          last edited by

          On 19/03/2018 at 13:19, xxxxxxxx wrote:

          But I found this info in C++ docs. Seems like it's missing for python but it's working in the code.

          1 Reply Last reply Reply Quote 0
          • H Offline
            Helper
            last edited by

            On 20/03/2018 at 10:37, xxxxxxxx wrote:

            Hi,

            thanks for pointing out this gap in the Python docs. Should be fixed with the next docs release.

            1 Reply Last reply Reply Quote 0
            • First post
              Last post