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    BaseLink pointer is changed after ctrl-z

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    • H
      Helper
      last edited by

      On 11/02/2018 at 08:50, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R18 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello.

      I have a BaseLink pointing to a BaseMaterial.
      If I change the material and then press ctrl-z, BaseLink shows to a different pointer. 
      Is this behavior normal ?

      Thank you for your time.

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      • H
        Helper
        last edited by

        On 12/02/2018 at 05:30, xxxxxxxx wrote:

        Hi,

        yes, this is normal or expected behavior. Depending on the type of an created undo step, an entity may get copied onto the undo stack. Then later on, when the action is being undone, the copy gets moved back into the scene.

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