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    Team Render Mac to Mac

    SDK Help
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    • H
      Helper
      last edited by

      On 19/11/2015 at 05:34, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R17 
      Platform:   Windows  ;   
      Language(s) :

      ---------
      Hello.

      I try to render 60 frames of a very simple scene that consists of 1 small jpg texture and 1 HDR image as environment (100MB). Even though it works fine in win-mac(client), mac-win(client), win-win(client), it doesn't work in mac-mac.

      I notice in the console that the message "Downloading Assets" is repeated every 4-5 seconds, which is the approximate time required for 1 frame to be rendered in server side.

      Is there any problem with Mac-Mac network rendering ?

      Thank you for your time.

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      • H
        Helper
        last edited by

        On 19/11/2015 at 06:01, xxxxxxxx wrote:

        It downloads the asset on demand maybe?

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        • H
          Helper
          last edited by

          On 20/11/2015 at 04:34, xxxxxxxx wrote:

          Hi,

          I don't think this is SDK related. So I suggest to either contact our support or to discuss this in one of the many user forums. Hope you don't mind.

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          • H
            Helper
            last edited by

            On 23/11/2015 at 07:05, xxxxxxxx wrote:

            No problem at all Andreas !
            After some c4d resets, it transfers the assets fine.
            I'm good knowing it's not SDK related 😄
             thnx again.

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