KillDocument when LoadDocument?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/11/2002 at 14:35, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;---------
Just a quick question. I am using LoadDocument() to get some objects out of it. Should I use KillDocument when I don´t need it anymore (or maybe another function cause afa I can remember KillDocument should only be used on docs that were inserted right? and it already crashed twice, so I guess this is correct or will there be automatic memory freeing?
Thanks
Samir -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/12/2002 at 01:48, xxxxxxxx wrote:
What about BaseDocument::Free()?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/12/2002 at 03:30, xxxxxxxx wrote:
What about BaseDocument::Free()
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*ashamed* yes of course. thanks
samir