Marker
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/11/2002 at 09:23, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;---------
Hi,
I know that markers don´t exist anymore and that they are replaced by BaseLinks but I don´t really get it yet. In R7 SDK I used to use op->GetMarker() to check if it´s still the same object.
Now how can I do this with Baselinks? 8|
thx
Samir -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/11/2002 at 08:47, xxxxxxxx wrote:
Just compare the pointers returned by BaseLink::GetLink(). This will of course only be valid during a single session, and will be invalidated by certain operations like undo, but the same was true of markers.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/11/2002 at 11:57, xxxxxxxx wrote:
Thanks!