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    Collision State of Collision Deformer Objects?

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    • H
      Helper
      last edited by

      On 11/12/2013 at 17:15, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   13 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,
      Is there any way we can retrieve the collision status value of the objects inside of the collision deformer?
      Since the deformer is already testing for collisions before doing it's deforming. I would like to use that state value as a condition for doing other things. Instead of adding some other second collision test on top of it.

      That would be rather redundant.

      -ScottA

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