definitions for spline deformer
-
On 01/11/2013 at 11:32, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r14
Platform:
Language(s) : C++ ;---------
Hi,
i can't find the definitions for the spline deformer object. can someone point me to them?MGSPLINEWRAPDEFORMER_AXIS for example
thanks in advance,
Ello -
On 01/11/2013 at 11:42, xxxxxxxx wrote:
C4D/modules/mograph/res/description/omograph_splinewrap.h
Best,
-Niklas -
On 01/11/2013 at 11:42, xxxxxxxx wrote:
so, this is something that is not always available in cinema, right?
-
On 01/11/2013 at 12:00, xxxxxxxx wrote:
ah, ok. i see. it is now part of the core. but where is Omograph_splinewrap defined?
i've included omograph_splinewrap.h but get an error for an undeclared inentifier 'Omograph_splinewrap'any ideas?
-
On 01/11/2013 at 12:12, xxxxxxxx wrote:
It isn't defined. Grab a Spline Wrap deformer, ask for its type and add the definition in your source code.
> #include <c4d.h>
> #include <omograph_splinewrap.h>
>
>
> enum {
> Omograph_splinewrap = 1019221,
> };
>
>
> // ...Best,
-Niklas -
On 01/11/2013 at 12:16, xxxxxxxx wrote:
thank you very much
-
On 26/06/2014 at 08:02, xxxxxxxx wrote:
Originally posted by xxxxxxxx
It isn't defined. Grab a Spline Wrap deformer, ask for its type and add the definition in your source code.
> #include <c4d.h>
> #include <omograph_splinewrap.h>
>
>
> enum {
> Omograph_splinewrap = 1019221,
> };
>
>
> // ...Best,
-NiklasNiklas can i ask you a couple of questions about the above:
How does the #include <omograph_splinewrap.h> know where to find it? Would that imply setting the mograph folder up as an Additional Include Directory inside the Properties in VisualStudio? Or am i missing something obvious?
Why are u using these brackets <> around the include as opposed to "" is there any difference?
Thanks..
-
On 26/06/2014 at 09:40, xxxxxxxx wrote:
Hi Eclektrik,
most paths that contain resource description files are already added to the Include Directories of the
_api or cinema4dsdk project files. You can manually add the path to the Mograph description resource
directory.When using "", the compiler will first take a look into the parent folder of the current file and then
search all other specified paths. <> will only search those paths but also built-in headers which must
not necessarily exist as files.See http://stackoverflow.com/questions/1367316/include-and-include
Best,
-Niklas -
On 27/06/2014 at 03:35, xxxxxxxx wrote:
Thanks for the replies Niklas much appreciated.