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    understanding how plugin (types) work

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 28/11/2012 at 21:09, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   13/14 
      Platform:      
      Language(s) :     C++  ;

      ---------
      I got a very simple function that runs very nice in CommandData plugin ...and crashes in ObjectData plugin ...

      so i want to understand how each plugin type is working so i know where is the problem

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 28/11/2012 at 21:50, xxxxxxxx wrote:

        i think this problem (from a quick look at sdk) is from threading ..can any one explain a simple example of (why) and (how to override) this ..

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