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    shell command from python plugin

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 17/09/2012 at 08:02, xxxxxxxx wrote:

      Hi everybody,

      i am trying to write a plugin for c4d to start an external render or to send a command to our renderfarm to render a specific c4d file. well, i didn't came far. i am stuck with sending a command to the operating system to run a program (wich is our server client). so the basic idea is just simple: by clicking on the plugin, it just sends a command over the system shell. later if this runs i want to parse specific informations of the c4d scene (like start and endframe, file location, render location etc. but that's simple, shouldn't be a problem). I was trying to achieve this via the subprocess library of python.

      question now is: 
      - what is the right way to send a command to the shell of the os?
      - is it even possible to send such commands from within c4d-python?

      here is the testcode i've written. i have been trying several variations of this but none did work...
      i am on osx 10.6 mac...

      here's the testcode:
      -----------------------------------------------------------------------------------------------
      import c4d
      from c4d import gui
      import os
      import subprocess

      def main() :
          print("Hello!") #to test if it's running
          
          subprocess.Popen(['cd /Applications/rprccmd && ./rprccmd'], shell=True)

      if __name__=='__main__':
          main()

      -----------------------------------------------------------------------------------------------

      i wrote a testprogram in c++ via xcode which worked. when i did put it in c++ plugin structure for c4d it didn't work either...

      any ideas would be highly appreciated

      cheers,
      Michael

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 17/09/2012 at 08:43, xxxxxxxx wrote:

        If all you want to do is run another program, use the SDK function GeExecuteProgram - assuming that's available in Python.

        What I don't know is whether you can pass a command line to the program using this method.

        Steve

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 29/09/2012 at 08:00, xxxxxxxx wrote:

          You can pass a command line as the second parameter, but unfortunately C4D will wrap the second parameter in quotes (probably because it's a Filename and not a String).   It should work if your command line is something that can deal with quotes around it, or any other munging C4D does with a Filename (removal of illegal characters?).  Sadly the quoting is not working for me and I'm having to find ways around it.

          There is a more promising "GeExecuteProgramEx" command, which is listed as private...but looks to have the proper form with a String array for args.  Hopefully Maxon will give us something here eventually...

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 30/09/2012 at 10:02, xxxxxxxx wrote:

            Hello VUCX_DE,

            read the documentation of subprocess.Popen more carefully. The constructor expects a list of
            arguments, not a list of commands. You can use shlex.split to convert a command-string into a list
            of arguments (as demonstrated in the subprocess.Popen documentation).

            -Niklas

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 04/10/2012 at 01:19, xxxxxxxx wrote:

              Thanks for your posts!
              I'll try it!

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