Adding programmatically options
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/11/2011 at 05:06, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12
Platform:
Language(s) : C++ ;---------
hi,
let's say that I have a description for a container item:LONG MY_ITEM
{
CYCLE
{
OPTION1;
OPTION2;
}
}Now, let's say that instead of the description above, I have only
LONG MY_ITEM {}BUT would like to add the CYCLE options programmatically.
How can I do this?
Thank you!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/11/2011 at 05:52, xxxxxxxx wrote:
Haven't ever used it, but the GetDDescription Method (whatever class, I think its the NodeData class) should be what you need.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/11/2011 at 07:07, xxxxxxxx wrote:
But in which way?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/11/2011 at 07:52, xxxxxxxx wrote:
Hi,
NodeData::GetDDescription() is called to let you add your own parameters to the description of a node (please refer to the documentation for details).
You can also take a look at the NodeData::GetDDescription() implementation in LookAtCamera example. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/11/2011 at 04:50, xxxxxxxx wrote:
Great, thank you very much!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/12/2011 at 10:02, xxxxxxxx wrote:
So how you solved it?
I'm trying something similar