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    Deformer accessing spline edit points

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 15/09/2011 at 14:14, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   12 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I'm making a deformer that deforms a spline but I only want it to effect the edit points. Right now it's deforming the points based on the interpolation of the spline. So how can I access the original edit points of the spline to only modify those?

      - Carter

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 16/09/2011 at 08:22, xxxxxxxx wrote:

        Howdy,

        You may need to be a bit more specific, or show an example. 😉

        Adios,
        Cactus Dan

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 16/09/2011 at 10:43, xxxxxxxx wrote:

          What I'm trying to do is pretty much make a cluster deformer but for splines. You create a point selection tag on the spline you want deformed, you drag this into the deformer along with the null you want to control them and voila. The current problem is that the point selection tag is for the editable spline, not the interpolated spline that cinema creates.

          What I think I'll try doing real fast is changing it from a deformer to a tag and seeing if that gives me what I want. And yes I know you can control a splines points with xpresso or a spline ik tag but I want a simpler, cleaner solution. I'll post it for free when I'm done if anyone wants it.

          - Carter

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 16/09/2011 at 11:46, xxxxxxxx wrote:

            I haven't a clue if it could help but I have a PointCluster Tag
            in Python Open source you can check at my site:

            www.tcastudios.com -> xfiles "pCLUSTER"

            Cheers
            Lennart

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 16/09/2011 at 13:23, xxxxxxxx wrote:

              That is sooooo close to what I want. The only thing that mine does which yours doesn't is to allow you to be able to adjust a falloff value so you can create a "smooth selection." What I'm using this for is to be able to animate wires. Thanks for the feedback though.

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 16/09/2011 at 14:47, xxxxxxxx wrote:

                I see, but that should only be adding a distance check (via a rangemap function) in the read part loop.

                Cheers
                Lennart

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