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    Font Data type not working

    PYTHON Development
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 31/07/2011 at 16:34, xxxxxxxx wrote:

      hey everyone!

      I am having trouble using the font data type in c4d. i get this error no matter what i do:

      > AttributeError: Parameter value not accessible (object unknown in Python)

      It should just be passing around a base container with a particular font but when i try to do anything with the data it gives this error... HELP!🤢

      here is a scene file:
      http://fs01n2.sendspace.com/dl/ce0747f567f00a6bb821fd6f512c6b69/4e35e66e0bc4ac86/vktxds/FontError.c4d

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 01/08/2011 at 02:24, xxxxxxxx wrote:

        As you said, you get the error that the object is unknown in Python.
        -> You can't use fonts. (why ever ..)

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 01/08/2011 at 10:26, xxxxxxxx wrote:

          well thats kind of f**ked. i mean, how are you supposed to tell cinema what font to use on something... it doesn't matter anymore i suppose, I changed the entire plugin concept around simply because of this one stupid missing feature.  thanks again nicholas.

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 01/08/2011 at 10:29, xxxxxxxx wrote:

            'Niklas' please. Tongue

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 01/08/2011 at 10:38, xxxxxxxx wrote:

              thanks niklas, sorry.

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 03/08/2011 at 09:31, xxxxxxxx wrote:

                Sounds like access to font data is included in R13, so you may just have to wait a bit!

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 03/08/2011 at 09:39, xxxxxxxx wrote:

                  @avd: np, just wanted to say you
                  @Jiveon: But then it should be added to R12 as well ! Every python plugin should be backwards compatible as well. (except such that use features of newer versions.)

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                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 03/08/2011 at 10:04, xxxxxxxx wrote:

                    Originally posted by xxxxxxxx

                    @avd: np, just wanted to say you@Jiveon: But then it should be added to R12 as well ! Every python plugin should be backwards compatible as well. (except such that use features of newer versions.)

                    r13 has a complete different GUI element for handling the font selection and different structures/functions to programatically handle these.

                    Prior to r13 the SDK didn't include functions to deal with the font selection. The font data (in the BaseContainer) was private and version dependent.

                    Therefore you won't see or get support for font handling in older versions.

                    Best regards,

                    Wilfried Behne

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                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 03/08/2011 at 12:51, xxxxxxxx wrote:

                      Too bad about backwards compatibility here, but I'm happy to hear that C4D is getting an upgrade to its font selection mechanism.  Something more fully integrated into the software will be a welcome addition.

                      Now about kerning......

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