MoSplines Crash w negative segment
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/05/2011 at 13:55, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: R12.043
 Platform: Mac OSX ;
 Language(s) : C.O.F.F.E.E ;--------- 
 Hi.
 Calling a negative segment (-1 or less) for any mospline object
 (MoSpline, Tracer etc) makes Cinema crash.Regular splines handle this (by some internal clamp maybe) Crach code, change segment to -1: // R12.043 Negative segment (-1 or less) crash for any mospline object if(!object() || !object()->GetRealSpline()) return; var segment = 1; // <- change to -1for crash var spline = object()->GetRealSpline(); var splineLD = new(SplineLengthData); splineLD->Init(spline,segment); var splinepos = spline->GetSplinePoint(0.5,segment); println(splinepos);Cheers 
 Lennart