CheckDisplayFilter question
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/04/2011 at 13:29, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;---------
Sorry for this stupid question. But I don't understand what what the SDK is trying to tell me.
I'm trying to get access to the filters located under the selection->Selection filters menu. And I'm stuck on what the SDK shows as "docdata".BaseObject *obj = doc->GetFirstObject(); LONG filter = docdata.GetLong(SELECTIONFILTERBIT_POLYGON); //<--Where does docdata come from? if (CheckDisplayFilter(obj, filter)) { GePrint("true"); // prints true if the polygon filter option is enabled }
I assume that "docdata" is some class that was instantiated using that name.
But what class is this referring to?-ScottA
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/04/2011 at 18:32, xxxxxxxx wrote:
Looks to be the BaseContainer of the current BaseDocument (doc). The 'docs' (documentation) isn't always decipherable unless you understand 'this is what I mean' language. LOL
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/04/2011 at 19:59, xxxxxxxx wrote:
That was also my impression of what it's asking for.
But when I tried it. I got an error:Bool SimplePlugin::Execute(BaseDocument *doc) { BaseObject *obj = doc->GetFirstObject(); BaseContainer *docdata = doc->GetDataInstance(); LONG filter = docdata.GetLong(SELECTIONFILTERBIT_POLYGON); //<--Error:docdata must have a class type if (CheckDisplayFilter(obj, filter)) { GePrint("true"); // prints true if the polygon filter is enabled } return true; }
But I might not be writing the base container code for the document correctly.
-ScottA
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/04/2011 at 03:31, xxxxxxxx wrote:
The R12 docs are currently wrong about CheckDisplayFilter. I will try to get an updated description of the function.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/04/2011 at 07:04, xxxxxxxx wrote:
Doh!
I was afraid of that.If I use this instead: LONG filter = docdata->GetLong(SELECTIONFILTERBIT_POLYGON);
It doesn't produce any errors...However the state of the filter doesn't seem to respond properly.Thanks for looking into this.
-ScottA -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/05/2011 at 09:12, xxxxxxxx wrote:
I know you're probably very busy Matthias.
But is there any update on this yet?-ScottA
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/05/2011 at 06:15, xxxxxxxx wrote:
Sorry for the delay, here are some examples how to access the selection and display filters.
Selection filter:
// retrieve the document info container that includes the selection filter bit mask BaseContainer bc = doc->GetData(DOCUMENTSETTINGS_DOCUMENT); // get the filter bit mask LONG sf = bc.GetLong(DOCUMENT_SELECTIONFILTER); // check if a bit is set or not if (!(sf & SELECTIONFILTERBIT_NULL)) { // do something GePrint("Null"); }
Display filter:
BaseDraw *bd = doc->GetActiveBaseDraw(); LONG i; // iterate through all display filters for (i=(BASEDRAW_DISPLAYFILTER_BEGIN+1); i<BASEDRAW_DISPLAYFILTER_END; i++) { if (bd->GetParameterData(i).GetLong()) { // i is the ID of the set filter; do something GePrint(LongToString(i)); } }
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/05/2011 at 11:44, xxxxxxxx wrote:
Nice.
Thank you sir.-ScottA
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/05/2011 at 17:31, xxxxxxxx wrote:
Darn it!
Getting the state of the tool is only half of the solution.
I still can't figure out how to toggle their bits to turn them on/off in the menu.BaseContainer bc = doc->GetData(DOCUMENTSETTINGS_DOCUMENT); LONG sf = bc.GetLong(DOCUMENT_SELECTIONFILTER); if (!(sf & SELECTIONFILTERBIT_POLYGON)) // If the polygon option is enabled { // How do I Set the bit to 1(off) to turn it off in the menu? }
-ScottA
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/05/2011 at 00:19, xxxxxxxx wrote:
I guess you would do:
sf = sf | SELECTIONFILTERBIT_POLYGON; bc.SetLong(DOCUMENT_SELECTIONFILTER); doc->SetData(DOCUMENTSETTINGS_DOCUMENT, bc);
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/05/2011 at 08:16, xxxxxxxx wrote:
Thanks spedler.
That works for turning the option off:BaseContainer bc = doc->GetData(DOCUMENTSETTINGS_DOCUMENT); // Gets the document info container that includes the selection filter bit mask LONG sf = bc.GetLong(DOCUMENT_SELECTIONFILTER); // Get the filter bit mask if (!(sf & SELECTIONFILTERBIT_POLYGON)) // If the polygon option is enabled { LONG f = sf | SELECTIONFILTERBIT_POLYGON; //Turns the poygon option off bc.SetLong(DOCUMENT_SELECTIONFILTER, f); } doc->SetData(DOCUMENTSETTINGS_DOCUMENT, bc); EventAdd();
But how do I toggle it on?
I looked up the bitwise operators on the internet and tried them. But none of them worked.
If I use the || bitwise operator. It turns on the Null option no matter which filter name I use.I was kind of hoping I could use ToggleBit(BIT_ACTIVE) with this. But I keep running into pointer errors when trying to use it.
-ScottA
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/05/2011 at 08:26, xxxxxxxx wrote:
The opposite of a bitwise OR '|' is AND-NOT '&~'.
So, setting bits (to 1) is accomplished with:
sf |= BITFLAGS;
And unsetting bits (to 0) is accomplished with:
sf &= ~BITFLAGS;
(Note that BITFLAGS is just an example constant. To do more than one flag in either case, wrap in () and | them, such as sf &= ~(BITFLAG_0|BITFLAG_1|BITFLAG_4); which unsets all three of these bits).
Hope that helps!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/05/2011 at 08:29, xxxxxxxx wrote:
The || operator is not a bit operator but a logic operator. The bit operator is just one |.
Btw. for the selection filter mask the behaviour is like this, if a bit is set the option is disabled.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/05/2011 at 09:25, xxxxxxxx wrote:
&~ did the trick.
So many little things to learn. It seems to never end.
Thanks a lot for the help guys.-ScottA