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    Switch active camera

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 22/11/2010 at 12:44, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R12 
      Platform:      
      Language(s) :   C.O.F.F.E.E  ;  C++  ;   PYTHON  ;

      ---------
      Is it somehow possible to switch between different cameras through a script or a plugin without using the stage object?

      I would especially need a solution in COFFEE but also for Python and C++ it would be interesting how to do it.

      Something like the opposite to GetActiveBaseDraw() and/or GetRenderBaseDraw().
      As far as I know there are no SetActiveBaseDraw() or SetActiveRenderDraw() functions available, at least not in the COFFEE SDK.

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 23/11/2010 at 02:18, xxxxxxxx wrote:

        See this thread. (Searching the forums for 'camera' yielded this.)

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 23/11/2010 at 15:19, xxxxxxxx wrote:

          Thank you very much, spedler!

          Unfortunately I didn't find it when I searched for "switch camera" and "set camera".

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