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    Easy way to Append Keys to Track

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 16/11/2010 at 11:22, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R10-R12 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      In my Copy-Paste facility, animation can be copied from one object to another but any animation on the destination object is replaced by the source object's animation.  Instead, I'd like to provide the option to append the source animation onto the destination track.  Is there an easier way to do this besides going key-by-key?

      Thanks,

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 18/11/2010 at 05:34, xxxxxxxx wrote:

        I'm afraid there is no other way than doing it key-by-key.

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 18/11/2010 at 08:17, xxxxxxxx wrote:

          That is what I discovered.  Tried the Copy-Paste in the TimeLine editor but it doesn't correlate objects and tracks so that wasn't an option.  Nose to the grindstone and have a reasonable key-by-key append. 🙂

          Thanks!

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