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    Equivalent of COPY_NO_INTERNALS

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 04/09/2010 at 22:00, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R12 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Is there an equivalent for this in R12 or should I just ignore it in this version/

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 06/09/2010 at 09:14, xxxxxxxx wrote:

        It is COPYFLAGS_PRIVATE_NO_INTERNALS, but you shouldn't check for it... what was the purpose for that?

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 06/09/2010 at 10:25, xxxxxxxx wrote:

          Per the explanation in the older SDK docs:

          COPY_NO_INTERNALS:

          In \_<\_span title=" c4datom"\_>\_C4DAtom[URL-REMOVED]::\_rn">CopyTo()[URL-REMOVED] this flag means that just the source object's data is transferred to the destination (without modifying the source).

          In \_ns trn">GetClone()[URL-REMOVED] this flag means that base links aren't transferred to the new cloned object, so that they still point at the source object.
          There were situations where this is exactly what I wanted.


          [URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 06/09/2010 at 11:55, xxxxxxxx wrote:

            OK, just be careful when using it - there is no guarantee that it is set!

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