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    Specular Graphic.

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 24/03/2010 at 17:44, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I am creating a custom specular channel in my own material data plugin.   How do I create a graphical representation of the specular curve like the standard material specular channel has?

      Any help would be greatly appreciated.

      Thanks,

      ~Shawn

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 24/03/2010 at 18:35, xxxxxxxx wrote:

        I have figured out that I need to use a BITMAPBUTTON  to get the element there.  How do I get a graphical representation of the specular?

        ~Shawn

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 25/03/2010 at 02:19, xxxxxxxx wrote:

          Do you want to know how to display a BITMAPBUTTON?

          cheers,
          Matthias

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 25/03/2010 at 02:47, xxxxxxxx wrote:

            I have the BITMAPBUTTON displaying as an empty space.  I would like to fill it with a graphical representation of the specular curve like the regular material's specular channel has.  Is there something specific I should be looking for in the SDK to help me do this?

            ~Shawn

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 25/03/2010 at 03:03, xxxxxxxx wrote:

              You have to fill the bitmap button's bitmap with your specular curve graphic which you have to create on your own.

              Use the BitmapButtonCustomGui::SetImage() method to set the button's image.

              cheers,
              Matthias

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