Sky Object
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/03/2010 at 09:09, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Windows ;
Language(s) : C++ ;---------
Is it possible to create an object that mimics the capapbilities of a sky object without actually inserting a sky object. Can I make my own object inherit the capabilities of a sky object so that when the user places my object in to the scene it wraps around the whole world like a sky object does?Thanks in advance,
~Shawn
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/03/2010 at 13:57, xxxxxxxx wrote:
Hm, depends on what capabilities of the sky object you want to mimic. Would simulating it as a gigantic sphere with a texture do the trick for you?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/03/2010 at 16:33, xxxxxxxx wrote:
That would work if the sphere grew whenever you zoomed out so that you could never pass the sphere. I want to create a sky object with many more features. so just adding a sky object will not work.
Thanks,
~Shawn