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    Ntdll.dll crash R11

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 28/01/2010 at 00:24, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello all,
      i have a problem with my plugin in R11 porting, on R11.5 all work fine, but on R11 i have a strange crash, my plugin is a description tool data, after mouse input i have crash and call stack tell me the break is on ntdll.dll.
      any experence on this kind of error ?
      Thanks in advance
      Franz

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 28/01/2010 at 01:47, xxxxxxxx wrote:

        Originally posted by xxxxxxxx

        <ADDRESS>
        User Information:
        Cinema 4D Version:   11 
        Platform:   Windows  ;   
        Language(s) :    
        C++  ;

        ---------
        </ADDRESS> Hello all,
        i have a problem with my plugin in R11 porting, on R11.5 all work fine, but on R11 i have a strange crash, my plugin is a description tool data, after mouse input i have crash and call stack tell me the break is on ntdll.dll.
        any experence on this kind of error ?
        Thanks in advance
        Franz

        Most probably one of these:
        - stack overflow/corruption
        - heap overflow/corruption
        - memory corrupted

        Usually the debugger (or a crashlog) should give you further informations about the type of exception that occured when your app crashed.

        You could also try to enable Cinema's debug memory management (available in r11.5) to track this down. It adds further checks helping to detect possible memory trashers (that you don't catch with Cinema's release code memory management).

        Best regards,

        Wilfried Behne

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