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    Show in Attribute Manager

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 31/08/2009 at 04:26, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      I'd like to show a specific Channel in the Attribute Manager when the user selects it in an GeDialog.

      Is this possible?

      By the way: Is there a general possibility to show stuff in the Attribute Manager (I know it is easy with Objects and Materials: SetActiveObject(), SetActiveMaterial).

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 31/08/2009 at 08:09, xxxxxxxx wrote:

        I am not sure what you are trying to accomplish.

        It is possible to create your own AM mode. See the "Active object manager library" chapter in the SDK docu.

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 31/08/2009 at 08:26, xxxxxxxx wrote:

          Thanks. Perfect. That was exactly what I was looking for. Thanks a lot.

          I always searched for "Attribute Manager" instead of "Active object manager".

          Best
          Macm

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