Swap GeDynamicArrays
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/08/2009 at 11:10, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R10-R11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
I'm doing an alphanumerical sort of a list of class instances. The class contains a GeDynamicArray member which needs to be swapped between instances during the sort. How can I go about this? Is it as simple as:GeDynamicArray<Item*> ti = a->items;
a->items = b->items;
b->items = ti;Thanks!
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/08/2009 at 02:55, xxxxxxxx wrote:
Yep, that should work. the according assignment operator is available
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/08/2009 at 05:04, xxxxxxxx wrote:
Thanks, Samir!
