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    Render Setting Question

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 17/07/2009 at 16:48, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   r11.027 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Actually a continuation to the first question in my last post https://developers.maxon.net/forum/topic/4535

      Given the name of a camera or a cameraObject, how to get the Film Aspect ( or the x/y resolution ) of that camera?

      Thanks!

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 17/07/2009 at 17:01, xxxxxxxx wrote:

        You don't. Film Aspect is a parameter of the Render Settings not the camera. Get the RenderData to get at these parameters (BaseDocument::GetActiveRenderData()).

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 17/07/2009 at 18:03, xxxxxxxx wrote:

          Sorry about my persistence in this question, the UI is always the more confusing part when learning a new 3D software.
          In the lower left corner of the Render Settings Editor, I have a mixed list of presets and cameras and selecting each gives me a different custom settings. (I'm using r11.027), and it's that Film Aspect I want to get. I figured this parameter is independent of whether a camera is active or not. Please correct me if I'm wrong.

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