Get active tags?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/01/2009 at 10:03, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.1
Platform: Windows ; Mac ;
Language(s) : C.O.F.F.E.E ;---------
Hi,just wanted to write a little helper script... but it seems that in Coffee there is no such thing as in C++:
>
void GetActiveTags(AtomArray& selection) const
How can I iterate all selected tags in Coffee?
Thanks in advance
Greetings,
Jack -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/01/2009 at 10:31, xxxxxxxx wrote:
Use GetBit().
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\> if(tag->GetBit(BIT_ATAG)) //do something \>
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/05/2009 at 03:48, xxxxxxxx wrote:
OK, but how do I iterate the tags?
There is a GetFirstTag() function in COFFEE's BaseObject, but there nothing like BaseTag::GetNext().
Thanks in advance
Cheers,
Jack -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/05/2009 at 03:49, xxxxxxxx wrote:
Ah, wait, sorry.
Forgot that in Coffee, tags are derived from BaseList2D, too.Works.
Cheers,
Jack