first steps
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/11/2008 at 07:34, xxxxxxxx wrote:
Now I think the Express Edition is really the problem. Very sadly. C++ is my first try for a new hobby. I don´t know, whether its a good idea to buy it. Perhaps I should remain with COFFEE and Xpresso.
You mean the PSDK? Unfortunately this is not part of the Express Edition, because EE is for free. I found Users with the same problem and some links for download the psdk, but the links are too old. All microsofts VisualStudio-websites are revised.
I ask myself, which problem would be to be solved more simply: The missing "WebDeployPatch" ore the fatal error C1083 ("Cannot open include file: 'c4d.h': No such file or directory") with VC++2008EE or the fatal error LNK1104 ("cannot open file odbc32.lib") with VC++2005EE. What do you think?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/11/2008 at 12:09, xxxxxxxx wrote:
I found this Answer for my odbc32.lib-problem: "go to the project of the plugin settings... search the linker settings... and remove odbc32.lib odbccp32.lib from
library modules"If its right, where I find the plugin settings and the linker settings?? Can not find something like this. What happens if I delete something?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/11/2008 at 15:41, xxxxxxxx wrote:
In VSC++2008 express needs to convert the sdk projectfile to the actual VSc++ version ... and the many errors are resulting because you have not set the include directorys ... normally webdeploypath is pointing to these.
You have to open cinema4dsdk.vcproj in c++2008 and
then he will convert it. Just hit ok and setup your Includepaths.... right click on cinema4dsdk in the Project explorer
and choose Properties ... then choose c/c++ and there you can add additional include directories.These you have to include:
Path to your c4d directory...\resources\_api
Path to your c4d directory...resources\_api\c4d_preview
Path to your c4d directory...resources\_api\c4d_customgui
Path to your c4d directory...resources\_api\c4d_libs
Path to your c4d directory...resources\_api\c4d_gv
Path to your c4d directory...resources\modules\Modeling\res\description
Path to your c4d directory...resources\res\description
Path to your c4d directory...resources\modules\objects\res\description
Path to your c4d directory...resources\_api_maxon\sourceI hope this is helping you to setup VSC++2008.
If anyone knows how to setup the webdeploypath,
i would be thankful.cheers,
Christian -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/11/2008 at 05:53, xxxxxxxx wrote:
Thank you very much, Antimatter.
It works with VC++2008EE: 0 error, 0 warning.Greetings
René -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/11/2008 at 06:06, xxxxxxxx wrote:
Originally Microsoft droped web deployment for VS2008. It seems it found its way back into VS2008 again but you have to install it manually. Check this link and do a google about htis topic.
I have not tested this myself yet.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/11/2008 at 07:08, xxxxxxxx wrote:
@Padawan your welcome.
I just found useless information about webdeploymentpath in google.
Thank you for the link ... i will try out tonight and post a solution if i get it to work.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/11/2008 at 13:16, xxxxxxxx wrote:
Hi,
I am completly new to C4D. I am just a c++ programmer and I have to make plugin for camera in C4d. I downloaded the SDK and tried it with VC++2008 and had the same problem "Cannot open include file: 'c4d.h': No such file or directory".
I setup a new environment variable $webdeploypath and pointed it to "C:\maxon\resource" and it worked. 0 error, 0 warning.
But I dont know what to do next. How do I run it? Can someone point me to where do I start to learn creating a plugin.Thanks.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/12/2008 at 07:06, xxxxxxxx wrote:
I would need a bit more info to help you. What kind of plugin do you want to create? Check the SDK docu for the different types of plugins. Also I would recommend to learn the basics of Cinema 4D.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/12/2008 at 18:55, xxxxxxxx wrote:
I need a plugin that will allow to me to do camera rotation using some XYZ data and set "field view" . Which example plugin will help me to do this? Is there a simple tutorial that will explain me the basics of Cinema 4D?
Thank you for your help.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/12/2008 at 19:43, xxxxxxxx wrote:
You really should start a new inquiry in a new post but...
If the XYZ data is in a strict Euler format, you can build the matrix for the camera using the MatrixRotX/Y/Z() methods and set to the camera's global or local matrix (dependent upon parenting). Remember to multiply the rotations in right to left order for the proper sequence (XYZ for instance) :
Matrix rmat = MatrixRotZ() * MatrixRotY() * MatrixRotX();
The camera values can be found in the Resource:res:description:Ocamera.res file.