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    Creating sky ...??

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 19/09/2008 at 11:22, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi ..

      how i create the sky ...
      not the normal sky ( BaseObject Osky )

      but the sky that created by sky manger ??

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 22/09/2008 at 09:02, xxxxxxxx wrote:

        Please use the Create Sky command because there are some other things besides the Sky objects created under the hood.

        CallCommand(1011145); //Create Sky

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 22/09/2008 at 13:03, xxxxxxxx wrote:

          Hi Matthias,

          > \> BaseObject\* sky = BaseObject::Alloc(SKY_OBJECT); \> sky->SetName("Sky-Object"); \> GetActiveDocument()->InsertObject(sky, NULL, NULL, FALSE); \>

          So its not possible to set the missed 'things' manually? Hmm... here it works fine.

          Bye

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 22/09/2008 at 13:34, xxxxxxxx wrote:

            Quote: Originally posted by Shawni on 22 September 2008
            >
            > * * *
            >
            > Hi Matthias,
            >
            >
            >
            >> <code>
            > BaseObject* sky = BaseObject::Alloc(SKY_OBJECT);
            > sky->SetName("Sky-Object");
            > GetActiveDocument()->InsertObject(sky, NULL, NULL, FALSE);
            > </code>
            >
            >
            >
            > So its not possible to set the missed 'things' manually? Hmm... here it works fine.
            >
            >
            > Bye
            >
            >
            > * * *

            That still misses the hidden sky material.

            cheers,
            Matthias

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