Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Recent
    • Tags
    • Users
    • Login

    Store link history

    Scheduled Pinned Locked Moved SDK Help
    2 Posts 0 Posters 213 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 07/09/2008 at 08:35, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      hello all,
      here i am with my new Begginner question 😉
      in my plugin i need to store the previews status of a link, in a way to do do this?
      i need this beacusa at changing of this link a should to do some action on previews Linked Object .
      for example in past i have worked with expresso and i find solution in memory node
      Thanks
      Franz

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 08/09/2008 at 01:35, xxxxxxxx wrote:

        The Memory node is just an array. So you could do the same and store your link in an array. It really depends on what you are trying to achieve.

        cheers,
        Matthias

        1 Reply Last reply Reply Quote 0
        • First post
          Last post