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    filter script

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 10/06/2008 at 14:14, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:      Mac OSX  ; 
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      I am attempting to write a mesh exporter for my company. From the COFFEE docs it looks like a filter script is the way to go except how do I install such a script and get it working. I have taken the example filter script from the COFFEE examples and put it in the scripts directory. If I understand the documentation correctly the 'raw' filter should appear in the export menu?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 11/06/2008 at 02:41, xxxxxxxx wrote:

        COFFEE can be used in two different ways, as script or as plugin. Filters are plugins, so you have to copy the the source code file with the *.cof extension into the plugins folder of Cinema4D.

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 11/06/2008 at 06:25, xxxxxxxx wrote:

          Thanks for the help. I found it out in the end and I must admit I had a custom mesh exporter up and running within minutes thanks to the sample code in the sdk.

          Kudos to C4D and COFFEE.

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