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    XPresso vs COFFEE vs C++

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 27/05/2008 at 08:52, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:    
      Platform:      
      Language(s) :

      ---------
      Hi...
      What's the difference with this three lenguajes?

      I think that the greatest differences is the application in Cinema4D:
      Xpress: Only expressions in C4D.
      Coffee: Expressions in C4D and PlugIn's.
      C++: Only PlugIn's.

      Please, someone kick me the ignorance, and especially to this question: To make a PlugIn, Which is Better coffee or C++?

      Greetings and Thank you.

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 27/05/2008 at 10:07, xxxxxxxx wrote:

        All your assumptions are right concerning Xpresso, Coffee and C++.

        The last question...well, search functions are lovely! 😉
        Coffee or C++ Thread

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 27/05/2008 at 12:10, xxxxxxxx wrote:

          Hi!

          It depends on, what you want to do. XPressions are easy to create and Expressions in Coffee have a bigger range of dynamic than a C++ plugin.

          I mean, you are able to edit everything in realtime. In C++ you have to compile each edit, start C4D and take care of memory leaks.

          It really depends on the knowledge of your C++ skins, what you want to create (hole new features or combine already existing ones) and if the plugin is a common one, or only needed for one scene.

          Hope I helped you a little bit to look through the jungle.

          Bye 🙂

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 27/05/2008 at 12:35, xxxxxxxx wrote:

            Quote: _I mean, you are able to edit everything in realtime. In C++ you have to compile each edit, start C4D and take care of memory leaks.
            >
            > * * *
            _


            Well, that´s not really true. For coffee, realtime is only in the sense of 'while c4d is running'. You are not able to really track what´s happening while execution of the script or plugin.

            In C++ you can edit everything in realtime while debugging, line by line, address by address. No need to restart c4d, you can effectively change your code while it executes. And much much more. COFFEE is not even comparable to what you can do in debugging in C++. 🙂

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 27/05/2008 at 14:43, xxxxxxxx wrote:

              Yes, you're right. I have to revise my opinion... 🙂

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 28/05/2008 at 03:48, xxxxxxxx wrote:

                Hi and Thanks ...

                I have read the entire Topic that said "3D Design" and I had become clear.

                I also became clear how difficult it is to start with C++, because everyone had problems to start.
                I will continue with coffee that I already have my first PlugIn ...

                Thank you.

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