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    Camera with Opengl Matrix

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 18/04/2008 at 08:38, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I'm trying to connect Cinema4D to my own application.
      I try to make the camera inside Cinema behave in the same way as my OpenGl program does. Could you perhaps give me a hint on how to convert the OpenGl projection and modelview matrix so that I can use them to drive a cinema camera?
      Greetings Lars

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