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    Getting Serial number in NETrender

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 13/10/2009 at 23:57, xxxxxxxx wrote:

      thank you very much... lets see if i can get the hang of all this finally 🙂

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 14/10/2009 at 11:58, xxxxxxxx wrote:

        Quote: __
        >
        > * * *
        >
        > Note that I donot check the serial number when running Demo, Net, Server.
        >
        > * * *

        doesn't that mean that everyone using net could use the plugin??

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 14/10/2009 at 12:40, xxxxxxxx wrote:

          Quote: Originally posted by anubis23 on 14 October 2009
          >
          > * * *
          >
          >> Quote: __
          >>
          >> * * *
          >>
          >> Note that I donot check the serial number when running Demo, Net, Server.
          >
          >>
          >> * * *
          >
          >
          >
          >
          > doesn't that mean that everyone using net could use the plugin??
          >
          >
          > * * *

          Yes, but you can't do anything useful except rendering in NET, for example you can't create scenes.

          cheers,
          Matthias

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 14/10/2009 at 12:46, xxxxxxxx wrote:

            To render and that is all.

            Can't do much else without the registered plugin in Cinema 4D itself.

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 14/10/2009 at 12:52, xxxxxxxx wrote:

              *crosspost* 🙂

              I don't agree with tcastudios take on this. I don't care if someone has a license version of my plugin or not to do NET Render work. Anyway, without a license for Cinema 4D itself, they can't even load a document and use NET Render to render it from there - they'll just have a bunch of malfunctioning garbage with '?' for the unregistered plugins required. So, they can get a c4d document with my plugin being used and render it with NET Render but that is about it.

              For several of the render farms out there, I simply provide them the plugin - no serial number needed. Less work for me, less stress on them. 😄

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 14/10/2009 at 14:00, xxxxxxxx wrote:

                Robert, there must be a misunderstanding here.
                All my plugin do run -without- licenses on NET, and I recommended
                that that is a good idea.

                Having licenses for NET is just a hustle for renderfarms to do installs
                and possible just make life complicated for all.

                What I meant was, in the case that anyone should run them without buying a license (for the main app) they cannot count on any support.

                Luckely no problems have turned up and the prominent commercial
                renderfarms have all bought a main license.

                Cheers
                Lennart

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 14/10/2009 at 14:50, xxxxxxxx wrote:

                  I misunderstood then. Sorry about that.

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                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 14/10/2009 at 23:28, xxxxxxxx wrote:

                    ah, ok.. didnt know how that whole net thing works.. now i guess i understand..

                    thanks a lot to all of you!

                    cheers,
                    ello

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                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 05/06/2011 at 07:46, xxxxxxxx wrote:

                      Hi Robert,

                      I notice that you use two separate versions of  Rijndael.h in your code sample.   would you mind sharing what changes you had to make for it to work on Mac?

                      Thanks,

                      Shawn

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                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 05/06/2011 at 21:33, xxxxxxxx wrote:

                        Shawn,

                        There were some changes required between the OSs.   I'll attached them to a PM. 🙂

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