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    how to count and know mycamera

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 31/07/2007 at 01:06, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:    
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I want to get snapshoot of view and camera to save as bitmap where user clicked then plugin,  but how can i to count the camera and get the name.
      anyone can help me?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 31/07/2007 at 02:37, xxxxxxxx wrote:

        Quote: _...but how can i to count the camera and get the name.
        >
        > * * *
        _


        I don't understand, if you want the name of the view you can get it with Getname(). What do you mean with "count the camera"?

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 31/07/2007 at 03:11, xxxxxxxx wrote:

          I want to enum the cam and get the camera snapshoot bitmap from difference and position. since the camera would be to reset position when user like to do it.

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 31/07/2007 at 09:17, xxxxxxxx wrote:

            You need to be careful here. There is a difference between 'camera' and 'view'. You can have, say, four views being displayed simultaneously - they may all be using the same 'editor' camera (as it were)! And, of course, you can have many, many camera objects in a scene within a single view (though you can only set the view to use any one camera at a time).

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