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    OT: Plugin Incrementing

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 21/05/2007 at 13:52, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.603 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hey Guys,
      I'm just curious as to how other developers go about incrementing the build of a current plugin. Is there a way to control this sort of incrementing within Visual Studio? So, each time the plugin is compiled it will increment the folder name or name of the solution file.
      I'm just at a point with my plugins that incrementing the version number is necessary. Thanks in advance for any insight.
      -Josh-

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 23/05/2007 at 02:47, xxxxxxxx wrote:

        For some projects i've been using a revision management system: Subversion. It's very nice and free. You get a database with a complete history of your project and you can go back and forth anytime or just see the differences. Each time you checkin a revision number is incremented.
        There is something like that from MS, too. I think it's Visual Source Safe, which integrates into Visual Studio.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 23/05/2007 at 17:31, xxxxxxxx wrote:

          Thanks Michael! I'll look into both of these solutions.
          -Josh-

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