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    Editor Text of any sort

    Scheduled Pinned Locked Moved SDK Help
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      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 29/08/2006 at 15:51, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.102 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Considering that there is no way to do text using BaseDraw into the Editor (and I will not be doing this the hard way with primitives and self-made vector fonts - unless someone has a Unicode set and code to offer), I've decided to use a GeDialog (non-modal). Clumsy, but it at least gives a heads-up display of the highlighted bodyparts.

      1. Is there a better way at all (realize that I'm not liking dependence on the StatusBar)?

      2. If I must stay the course, how would one change focus from the GeDialog to the Editor window? - period. I never want this little GeDialog to have focus to allow qualifier key input into the Editor.

      Thanks,

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