Render resolution
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 01/06/2006 at 07:34, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: 9.6
 Platform: Windows ;
 Language(s) :--------- 
 I would like to change the render resolution through an input in my PostEffect Plugin, but GetActiveDocument()->GetActiveRenderData()->GetData()->SetLong(RDATA_XRES,value) doesn't change the resolution.An idea for me ? Thanks in advance, Vincent 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 02/06/2006 at 16:01, xxxxxxxx wrote: You have to set RDATA_RESOLUTION to 0 (manual), or to one of the other values if you want to pick a preset resolution. - Rick 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 09/06/2006 at 02:20, xxxxxxxx wrote: Hi Rick, I'm doing that in the method GetDParameter of my plugin, I call like that: rdata.SetLong(RDATA_RESOLUTION,0); 
 rdata.SetLong(RDATA_XRES,m_DisplayImageWidth);but it doesn't work too. Should I do that somewhere else ? Thanks lot ! Vincent 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 12/06/2006 at 12:42, xxxxxxxx wrote: Oh, looks like you're in C++ - I haven't played with this there. Sorry. This COFFEE works for me, if that helps: var rd = doc->GetFirstRenderData(); var bc = rd->GetContainer(); bc->SetData(RDATA_RESOLUTION,6); bc->SetData(RDATA_XRES,720); bc->SetData(RDATA_YRES,486); bc->SetData(RDATA_XPIX,10); bc->SetData(RDATA_YPIX,11); bc->SetData(RDATA_FRAMERATE,30); rd->SetContainer(bc);
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 15/06/2006 at 22:50, xxxxxxxx wrote: To make the call like that you would have to do GetActiveDocument()->GetActiveRenderData()->GetData Instance ()->SetLong(RDATA_XRES,value), otherwise the changes are lost.