Make a virtual object
- 
 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 03/05/2006 at 14:34, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: 9.5
 Platform: Mac OSX ;
 Language(s) : C.O.F.F.E.E ;--------- 
 I'm going round in circles and are missing something....
 Original scenario.
 I use the op and get its position and rotation. (old values)
 I then manipulate that data( and get new values)
 To ease the final motion I use oldvalues+((newvalues-oldvalues)*dampvalue).
 That works perfect.What I need now is a "virtual" op. I can't get my head around creating 
 a virtual object(container, matrix ?) that have a initial value ( position and rotation) that I can treat the same way as described and -then- set the op
 plus additional values (with no ease of motion). To use a actual Null object is not an option.Any input on what route to look for ? 
 I'm testing using const var and BaseContainers with "MyID" but are failing so far.Cheers 
 Lennart