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    C4D Object classes and Variables

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 06/04/2006 at 05:56, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R9.5 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
          Hello,

      I am trying to reactivate an old plugin from R7 in R9.5, but Cinema4D has changed quite a bit. The old plugin could manipulate data of Primitives, e.g. a cylinder, but the whole class and variable structure has changed now. The old

      PrimitiveObject
      

      class does not exist anymore, but

      CylinderObject
      

      ,

      CubeObject
      

      , etc. are now classes of their own ...

      Does anybody know where to get a list of Cinema4D-internal classes and variables and their names for R9?

      Cheers, Juergen

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 06/04/2006 at 08:32, xxxxxxxx wrote:

        In the Resource folder under api, res, and modules.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 07/04/2006 at 02:47, xxxxxxxx wrote:

          good idea ... good have thought about that one myself 🙂

          thanks!

          (However, a formatted list to be included in the documentation would be an idea as well ...)

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 07/04/2006 at 02:55, xxxxxxxx wrote:

            Although COFFEE and the C++ SDK are definitely different, the C++ SDK Docs mention the source file from which each class, structure, constants, etc. can be located. This may help reduce the search time if you can find it in the Docs and then go directly to the header or cpp file. Most of the time, the required values are specified in the headers related to that class.

            That said, each update to the SDK has a list of changes. Sadly, this does require going through the different SDK Doc versions to find where the relevant changes occurred to get the details.

            It is a huge amount of information and it takes quite a while to find and understand it (after about four years, I may have covered 25% of what's there). 🙂

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