File Access Problems
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 24/03/2006 at 15:51, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: 9.102
 Platform: Windows ;
 Language(s) : C.O.F.F.E.E ;--------- 
 Hi there guy'sIm quite new to playing with c.o.f.f.e.e. - hopefully you can help 1... 
 im trying to read from a file.
 nothing complex.
 Ive got a c.o.f.f.e.e. node in an xpresso tag...
 in it it includes the lines of...... 
 var srcfile = new(BaseFile);
 srcfile->Open(filename, GE_READ);
 var myreal = srcfile->ReadReal();
 ...filename contains the path\filename to a file. (hardcoded at the moment  Does absolutely bugger all. Doesnt even seem to try to open the file. Now would I be right in saying that you cant use file operations from c.o.f.f.e.e. nodes in xpresso tags? Im sure i remember reading that somewhere - cant see it in the sdk I downloaded though! If that is the case, can I just stick it in a propper c.o.f.f.e.e. tag instead and it should work? (I have no idea how to create simple input/output ports that i can attatch to other stuff on a c.o.f.f.e.e. tag, like you can with an xpresso tag - so dont really know how to go down this route yet) 2... 
 Is there a coffee instruction to return the path of the current document, i can only seem to find an instruction to return the current c4d install path.
 If all that makes sense!Many thanks in advance martin! 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 31/03/2006 at 11:07, xxxxxxxx wrote: 1. It seems to work here. Perhaps the filename is wrong? I don't know how you're creating the filename, but an easy way is to use a filename port as input for the C.O.F.F.E.E. node. (I have exactly the same code as you!) 
 2. BaseDocument::GetFilename()