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    Redraw Message in ToolPlugin

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 04/01/2006 at 04:13, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Hey there,
      In my tool plugin i have to draw sth. depending on the mouse position on the editor.
      so i use the GetCursorInfo() function to find out about mouseposition.
      from this i want the editor to do a redraw.
      this works with EventAdd() but then GetCursorInfo() is called on and on again... resulting in a loop.

      How can i initialize a redraw without GetCursorInfo() beeing called?

      or am i overlooking sth. ?

      thanks 🙂

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 04/01/2006 at 12:58, xxxxxxxx wrote:

        See if you use DrawViews instead of EventAdd

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 05/01/2006 at 01:37, xxxxxxxx wrote:

          Thanks for the fast Answer, but it's no difference with DrawViews 😕

          I'd like to do something like the inbuilt highlighting of points when hovering over it.
          Is there another solution for this than GetCursorInfo() ?

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 05/01/2006 at 03:23, xxxxxxxx wrote:

            You need to look at SpecialEventAdd(EVMSG_UPDATEHIGHLIGHT) and draw only into the highlight pass.

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 05/01/2006 at 04:19, xxxxxxxx wrote:

              ah, great 🙂
              thanks for this, that's working perfectly 🙂

              greets,

              affa

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 26/08/2006 at 09:03, xxxxxxxx wrote:

                Where exactly do you call SpecialEventAdd() in this case? I take it that you check for DRAWFLAGS_HIGHLIGHT in ToolData::Draw() to do the highlighting into the editor and return DRAW_HIGHLIGHTS. A simple, skeletal code example would launch fleets, armies, and victory parades...

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