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    Checking Child Objects

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 30/04/2005 at 02:43, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R9 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi All,

      i'm playing with splines in DoubleCircle source that generate spline from child object.
      The problem is that don't refresh when i change childs objects. What's the correct method to refresh when i change somethings in childs splines?

      Thanks all
      Renato T.

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 03/05/2005 at 02:19, xxxxxxxx wrote:

        OBJECT_SPLINE doesn't support the generator concept and I believe this is one of the limitations. A workaround is to use OBJECT_GENERATOR and generate splines in GetVirtualObjects(). Such generator objects will work as splines in most other objects.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 03/05/2005 at 06:26, xxxxxxxx wrote:

          Thanks Mikael,

          I'm working in these day with a Object Generator and i got no probs with it. I'll try with splines too 🙂

          Cheers
          Renato T.

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